Checklist Assassin
A small point-and-shoot game made for the GMTK game jam 2026.
You are an Assassin tasked with eliminating 6 targets your employer assigned you. However, you cannot distinguish passenger from target on any of the trains they are on. To solve this conundrum, your employer has provided you a note for each target stating where they are sat and in what carriage of the train. All you need to do is count out the targets as each train goes by and fire at who you think the target is. Aim with purpose though, as you only have enough bullets for your 6 targets.
How the game fits the theme (Count down): This game fits the theme of the jam as the main mechanic of the game requires you to count how many train carriages and passengers pass by in order to accurately find and shoot your target.
Credits:
Programming: Spinycat1
Artwork: AsteriskOnTheKeyboard
Unspecified SFX: Spinycat1
Train Engine Sound: Spring Spring (opengameart.org)
Forest Ambience Sound: TinyWorlds (opengameart.org)
Title Screen Music (Bossa Nova): Joth (opengameart.org)

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